PM3.6 - Giga Bowser - Action - 0x120
            Entry Script
            - CreateInterrupt { interrupt_id: None, action: 0x121, requirement: (CharacterExists) }
- ChangeSubactionRestartFrame(SpecialSSquat)
- loop Infinite times: - if (OnGround) - SetAirGround(6)
- SetEdgeSlide(StayOn)
- UnknownEvent { namespace: 0x4, code: 0x1, unk1: 0x0, arguments: [Value(0), Requirement { flip: false, ty: InAir }] }
 
- else- SetAirGround(10)
- SetEdgeSlide(Airbourne)
- UnknownEvent { namespace: 0x4, code: 0x1, unk1: 0x0, arguments: [Value(1), Requirement { flip: false, ty: OnGround }] }
 
- LoopRest
 
Exit Script